vastcc.blogg.se

Tvtropes the outer worlds
Tvtropes the outer worlds







Even a Max who has done away with religion entirely, in spite of his brusque manner and violent tendencies, would never, even at the height of his bitterness, mastermind the death of an entire town. To Philosophist Max, for as much as he harps on spirituality and enlightenment, if a would-be believer doesn't pursue the religion in the way he does, then they aren't true Philosophists. To OSI Max, he is a similarly proud and wounded man who has turned to his faith as a way of saving himself from his faults, but hopes to erase rather than rectify his failures and is all too willing to exploit his station to dominate the masses. Evil Counterpart: To Vicar Max no matter how his personal quest pans out.

tvtropes the outer worlds

While talking about the next moves he'll make, he'll talk about spending the Iconoclasts limited-if-not-nonexistent funds on a printing press, ignoring Zora's focus on more practical matters.

  • Establishing Character Moment: Shares one with Zora.
  • Defiant to the End: If the player supports Zora ousting him from leadership, he will refuse to go down peacefully and has to be killed by the player.
  • Even Sanjar can't believe Graham would have killed so many people in the name of his cause. Felix and a Philosophist Max are similarly disgusted.

    tvtropes the outer worlds

    Broken Pedestal: For Zora, after she finds out about his part in instigating the Amber Heights massacre.The Atoner: Most of what he's done is to make up for the Amber Heights massacre.Unless Graham wins.Ī former MSI exec, who formed the Iconoclasts after MSI was kicked off the board, uniting his anti-corporate view with Philosophist views in a pseudo-religious manner. Your Terrorists Are Our Freedom Fighters: Like the Outlaws but significantly more "Freedom Fighter" than Terrorist.

    tvtropes the outer worlds

    Until Graham attacks it if he remains leader. Sitcom Archnemesis: They are this with MSI as they're fighting over radio waves at the start of the game.The Revolution Will Not Be Villified: If Zora takes over.Revealed to be a scam as not only was Graham responsible for the Amber Heights massacre but is planning to conquer Stellar Bay. The Revolution Will Not Be Civilized: Averted for the time being as Graham is keeping them from doing too much to non-Board targets.What's left of the Decapitated Army can be found bumming around Amber Heights, slumming it across Monarch, or taking potshots at the Unplanned Variable if they get too close. The Remnant: If it comes to pass, the climactic battle that the Iconoclasts have with MSI over the targeting module doesn't necessarily result in them being wiped out if they should lose.

    tvtropes the outer worlds

  • Rebellious Rebel: It's a religiously themed revolution with Philosophism at the core.
  • Player Punch: If the player sided with MSI over them in the battle for the targeting module and deigns to return to Amber Heights for whatever reason, they'll find none of the named members of the organization they've met and potentially befriended (or even rescued) there, implying that they all died during the thwarted siege on Stellar Bay or wandered off in defeat.
  • The Pirates Who Don't Do Anything: They're an anti-Board terrorist group but there's no Board presence on Terra-1 (Monarch) and they don't have any spaceships.
  • Order Versus Chaos: Has this as their motivation like the OSI.
  • Jumping Off the Slippery Slope: Graham does this for the Iconoclasts by having them attack Stellar Bay if they receive the logic module.
  • The Fundamentalist: They practice Philosophism, the largest religion in the system except for the OSI.
  • The Cavalry: If you've helped them out they'll be one of the potential factions that end up assaulting Tartarus in the end to help you.
  • No corporations, no shackles, no problems."Īn organization of religiously-themed rebels. "Freedom! This is the only place in Halcyon you'll find it.









    Tvtropes the outer worlds